Friday, March 8, 2019

SAALT#4 The Treasure Tree - A solo "EBOOOK" adventure

solo rpg adventure module ebook

Hello dear readers and solitary rpg players!
I know that the deadline has largely expired, but I still wish you a very happy new year! I haven't been very active since my last publication The Secret of Xyrata p2, but it was to polish up what I'm presenting to you today: my fourth solo gmless adventure. And this time, it's a real 22-page ebook that I'm offering to you!

Monday, November 19, 2018

#SGAM2018 - Story Seeds challenge

Lately, I've lost my motivation. I wanted to try a new concept for the SGAM 2018, I wanted to play Shonen vs Vampire. But I've never been able to find cool rules. And I lost my motivation on this obstacle.

Fortunately, reading the posts on story seeds made me realize that I had forgotten a fundamental rule: solo role-playing, as I conceive it, must be instinctive. The practitioner must always have in mind the concern to move forward and produce content. Spending several hours on an interpretation is useless.
So here is my contribution to the seed game for SGAM 2018. Three images and a quick interpretation.

Monday, October 22, 2018

SAALT#3 The Secret of Xyrata EP 2/2:The Rebellion from the Forest

As promised, here is a new short adventure entitled "The Rebellion of the Forest". This adventure follows The Black Knight's Tower and closes the mini solo campaign "The Secret of Xyrata". As the city is attacked by the animals that Xyrata has bewitched, the adventurers will have to make an exit to put an end to the conflict. The scenario is very open and can lead to multiple ends.

Wednesday, October 17, 2018

SAALT#3 The Secret of Xyrata EP 1/2:The Black Knight's Tower

Hello, everyone.
I follow my last post in which I introduced to you the "SOLO RPG: the simplest Ruleset of the world!". Today I present you a solo scenario in the series of short adventures at lunch time to put these rules into practice.
Because rules are good, but playing is better.

Wednesday, September 26, 2018

SOLO RPG: the simplest Ruleset of the world!

Since I started practicing the solo rpg, I have been trying to play ever faster without sacrificing the narrative quality of my adventures. After exploring the world of the dungeon crawling, for which I have already proposed rules, I turned to a more narrative style of play with Shorts Adventures At LunchTime. The basic idea was to orient my game sessions towards a more dynamic scene resolution style.

Today, I offer you a minimalist set of rules designed to play the scenarios I propose.

solo rpg world simplest rules

Tuesday, September 18, 2018

SAALT#2: The Isolated Island

This is the second scenario in the series Short Adventure At Lunch Time. This time, the adventurers will wake up on a desert island and have to get to safety in a hurry. The adventure can be played independently, but was originally designed to follow the events described in SAALT#1: Everybody wants the ring!

Monday, September 3, 2018

Flash Fantasy #2: Hallendrow is back in his mini choose your own adventure!

Hi folks, I am proud to present to you today the second part of Hallendrow's adventures. For those who discover the concept, Flash Fantasy is a series of micro "choose your own way". No need for dice, just a pencil to record your life and magic points. The adventures fit on a few A4 pages and can be read in less than ten minutes. This time, Hallendrow goes into a forest filled with mist in search of the local druid.