Showing posts with label solo theory. Show all posts
Showing posts with label solo theory. Show all posts

Friday, September 3, 2021

RPG SOLO: Simulating Players #2 - Decisions

Last week, I posted about another way to approach rpg solo gaming by simulating the characters rather than the game master.
The topic led to an interesting discussion on reddit that you can find here: reddit link

Today I'm sharing my thoughts on how to build this kind of game.

Friday, August 27, 2021

Solo RPG: Why not the Character Player Simulator?

Since the beginning of the solo rpg we have seen a whole range of game master generators. The most famous being of course Mythic Role Playing.

Friday, August 13, 2021

Maze Runner, Insurgent: The biggest twists in movie history. Inspiration

fantasy new world solo rpg

Insurgent, Mazerunner, Narnia... I love these movies. I'm not talking about the teen movie aspect or the rotten clichés that force these films to the rank of B movies.
No, what I like is the way the author mistreats his background.

Friday, April 23, 2021

"Yes, but" "No, but" - Some interpretation ideas to thicken the story



In recent role-playing games such as The Wandering Knight, the use of the concept of "degree of success" is common. While total success/failure is easy enough to interpret, the partial success degree, the "yes/no but", the "success but add a complication" is often open to interpretation.

What is this "complication"? You succeeded, but there is another problem. You have failed, but not completely.